Recharging Rush

Weapon · Tier 2 · Cost: 1,600 souls

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

Stats

  • Damage Threshold200
  • Cooldown25s
  • Charge Delay-1.0s
  • Max Ammo+20%
  • Weapon Damage+10%
  • Time Frame3.5s

Recharging Rush win rate

  • Win rate50.1%
  • Times bought678,589
  • Average buy time~16 min

Heroes that win most with Recharging Rush

Last 14 days of public matches. The number next to each hero is how much their win rate goes up when they buy it, adjusted for sample size. Late items win more partly because only players already ahead buy them.

Builds using Recharging Rush

No builds use this item yet.