
Haze build & guide
When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.
Create a Haze buildIs Haze good right now?
Haze sits in tier A (#7 of 39): a very strong pick. They win 53.7% of their matches and appear in 52.2% of them (215,416 matches on patch 2026-09-26). The patch helped: 0.8 points more win rate than before (52.8%). In high ranks (Oracle+) they do worse: tier B at 51.8%.
The best-performing build right now is a gun build: "Haze - Gun-Burst [58% WR] [tracklock.gg]", at 62.0% over 163 matches. If you prefer a hybrid style, "SN|P3R : Dance of Death" sits at 56.9%.
Haze does especially well against Shiv, Mirage and Viscous and struggles most against Rat King (43.7%) and Paige. Their best teammate is Rat King.
Written from match statistics; updated daily.
The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement. As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.
Best Haze builds by win rate
262104317831Real builds published in-game, ranked by win rate over the last 14 days. When a better one appears, it takes its place automatically.
Most winning ability order
- 1
+1 - 2
+2 - 3
+1 - 4
+1 - 5
+3 - 6
+2 - 7
+1 - 8
+3 - 9
+4 - 10
+2 - 11
+3 - 12
+4 - 13
+4 - 14
+2 - 15
+3 - 16
+4
Win rate: 71.2% · 9,181 matches
Items with the highest win rate for Haze
Early (< 10 min)
Extra Health99,851 matches · ~8 min55.3%+1.7 pp
Extended Magazine84,386 matches · ~8 min54.5%+0.8 pp
Extra Spirit161,151 matches · ~4 min53.9%+0.2 pp
Swift Striker198,273 matches · ~7 min53.9%+0.2 pp
Mid (10–22 min)
Fortitude84,447 matches · ~18 min55.9%+2.2 pp
Weakening Headshot69,207 matches · ~16 min55.9%+2.2 pp
Bullet Resist Shredder88,749 matches · ~16 min55.8%+2.1 pp
Burst Fire174,296 matches · ~20 min55.1%+1.4 pp
Late (22+ min)
Frenzy10,827 matches · ~38 min64.4%+10.7 pp
Healing Tempo11,899 matches · ~36 min63.6%+9.9 pp
Glass Cannon15,728 matches · ~32 min63.4%+9.7 pp
Lucky Shot60,828 matches · ~32 min62.7%+9.1 pp
Items bought late win more partly because only players who are already ahead can afford them; compare items within the same timing column.
Haze counters and synergies
Strong against
Weak against (counters)
Haze's win rate in full matches against or alongside each hero, adjusted for sample size. Minimum 200 matches per pair.
Top Haze builds
No builds yet for this patch. Be the first to publish one.
Abilities
Sleep Dagger
Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
- 1 AP Bullet Resist: -10% · BulletResistReductionDuration: +6
- 2 AP Sleep Duration: +1s · FixationStacks: +15
- 5 AP Cooldown: -17s · Move Speed: +40% · Dash Distance: -45% · Debuff Duration: +3s
Smoke Bomb
Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.
- 1 AP Invis Sprint Speed: +7mm
- 2 AP Charges: +2 · Charge Delay: +7s
- 5 AP BulletLifesteal: +50 · Buff Duration: +5s · DispelOnUse: +1
Fixation
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, three if the hit is a headshot.
- 1 AP Spirit Damage: +40 · Spirit Damage: +0.8 · ProcDamageStackCount: +20 · Move Speed: +12% · Slow Duration: +2s
- 2 AP Duration: +5s · Max Stacks: +40
- 5 AP Weapon Damage: +0.11/stack · Weapon Damage: +0.00035/stack
Bullet Dance
Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Bullet Damage.
- 1 AP Bullet Damage: +7
- 2 AP Fire Rate: +10% · Dance Movespeed: +3mm
- 5 AP Bullet Evasion: +40% · Cooldown: -65s
Base stats
| Base stats | Scaling (per boon) | |
|---|---|---|
| Health | 730 | +33 |
| Health regen | 2 | — |
| Move speed | 8.2 m/s | — |
| Sprint speed | 1.6 m/s | — |
| Stamina | 3 | — |
Stats for patch 2026-09-26. Game data from the community Deadlock API. Data since September 26, 2026 · refreshed every 6 h