
Lash build & guide
Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.
Create a Lash buildIs Lash good right now?
Lash sits in tier B (#13 of 39): a solid but unremarkable pick. They win 50.8% of their matches and appear in 44.7% of them (280,525 matches on patch 2026-09-26). The patch barely moved them (51.3% before).
The best-performing build right now is a spirit build: "AShires' E6 Spirit Slam Lash", at 53.2% over 477 matches. If you prefer a gun style, "oses" sits at 50.7%.
Lash does especially well against Mirage, Shiv and The Doorman and struggles most against Rat King (39.8%) and Paige. Their best teammate is Rat King.
Written from match statistics; updated daily.
Jacob Lash is an asshole.
Best Lash builds by win rate
239725515322Real builds published in-game, ranked by win rate over the last 14 days. When a better one appears, it takes its place automatically.
Most winning ability order
- 1
+1 - 2
+2 - 3
+1 - 4
+1 - 5
+3 - 6
+1 - 7
+4 - 8
+2 - 9
+2 - 10
+3 - 11
+4 - 12
+2 - 13
+3 - 14
+4 - 15
+3 - 16
+4
Win rate: 63.5% · 6,348 matches
Items with the highest win rate for Lash
Early (< 10 min)
Sprint Boots67,310 matches · ~9 min51.6%+0.8 pp
Mystic Regeneration2,717 matches · ~10 min51.6%+0.9 pp
Quicksilver Reload183,063 matches · ~8 min51.0%+0.2 pp
Extra Charge267,776 matches · ~9 min51.0%+0.2 pp
Mid (10–22 min)
Long Range1,930 matches · ~20 min55.6%+4.8 pp
Weakening Headshot8,511 matches · ~20 min53.2%+2.5 pp
Grit26,782 matches · ~16 min53.1%+2.3 pp
Spirit Shredder1,685 matches · ~19 min53.1%+2.3 pp
Late (22+ min)
Magic Carpet19,891 matches · ~30 min63.1%+12.4 pp
Mystic Reverb92,766 matches · ~32 min59.9%+9.1 pp
Spirit Burn149,338 matches · ~31 min57.8%+7.0 pp
Escalating Exposure3,636 matches · ~41 min57.8%+7.0 pp
Items bought late win more partly because only players who are already ahead can afford them; compare items within the same timing column.
Lash counters and synergies
Strong against
Mirage21,621 matches57.0%
Shiv40,744 matches56.2%
The Doorman30,114 matches55.5%
Viscous24,149 matches55.3%
Weak against (counters)
Lash's win rate in full matches against or alongside each hero, adjusted for sample size. Minimum 200 matches per pair.
Top Lash builds
No builds yet for this patch. Be the first to publish one.
Abilities
Ground Strike
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
- 1 AP Cooldown: -10s
- 2 AP Enemy Move Speed: +40% · Slow Duration: +3s · StompBounceHeight: +400 · Duration: +1s
- 5 AP Damage Per Meter: +0.04 · Damage Per Meter: +120 · Damage Per Meter (25m+): +0.008137 · Damage Per Meter (25m+): +120
Grapple
Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.
- 1 AP Cooldown: -17s
- 2 AP Cast Range: +20mm · Weapon Damage: +7 · Bonus Duration: +6s
- 5 AP Charges: +1 · RestoreStaminaOnUse: +1 · Air Control: +60%
Flog
Strike enemies in front of you with your whip, healing for a portion of the damage dealt.
- 1 AP Debuff Duration: +3s · Enemy Move Speed: +28%
- 2 AP Cooldown: -16s · Fire Rate: +30%
- 5 AP Damage: +80 · Attack Angle: +25° · Heal vs heroes: +15% · Heal vs non-heroes: +6%
Death Slam
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. Press to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
- 1 AP Max Throw Distance: +12mm
- 2 AP Cooldown: -35s
- 5 AP Stun Duration: +1.2s · Cast Range: +6mm
Base stats
| Base stats | Scaling (per boon) | |
|---|---|---|
| Health | 780 | +50 |
| Health regen | 2 | — |
| Move speed | 7.2 m/s | — |
| Sprint speed | 2.1 m/s | — |
| Stamina | 3 | — |
Stats for patch 2026-09-26. Game data from the community Deadlock API. Data since September 26, 2026 · refreshed every 6 h