Spirit · Most souls go into Spirit items.

Lash Spirit build: AShires' E6 Spirit Slam Lash

Win rate53.3%
Matches469
Hero win rate50.8%
Core cost24,800

In-game build ID: 515322 v33In Deadlock, open this hero's builds, search for this ID and import it.

Early game

#Citadel_HeroBuilds_Lane
  1. Headshot Booster

    800 souls · possibly skipped altogether for max slam damage in lane.

  2. Mystic Burst

    800 souls · realized this is better first item for slam start

  3. Quicksilver Reload

    1,600 souls · Flog healing is based on damage dealt, this does a lot of damage

  4. Extra Charge

    800 souls

  5. Improved Spirit

    1,600 souls

Early game

Late lane green spikes
  1. Extra Stamina

    800 souls · Can be purchased before healbane (after 4.8k spirit)

  2. Mystic Expansion

    800 souls · Should be ~11 minutes when you get here. BUY BEFORE RIFT FIGHT

  3. Spirit Shielding

    1,600 souls · This character goes in, and surviving after going in and getting locked down feels great

  4. Stamina Mastery

    3,200 souls · triple jumps...

healing rite

  1. Healing Rite

    800 souls · *optional item just didnt fit in another category well

  2. Grit

    800 souls

Mid game

Mid-game
  1. Tankbuster

    3,200 souls · Insane value item

  2. Greater Expansion

    3,200 souls · Helps to spread spirit burn and abilities

  3. Boundless Spirit

    6,400 souls · Getting more damage out of flog helps a lot. Harder to slam on new map

Situational

Mid-game optional items, not L>R
  1. Toxic Bullets

    3,200 souls · *Replacement* option for headhunter, not with. I havent bought this in 500 games.

  2. Warp Stone

    3,200 souls · They are silencing me and I dont really want dispel

  3. Alchemical Fire

    3,200 souls · Still valuable now, just less than headhunter. Urn, Rejuv, Walkers, camps, max ult, many valuable situations

  4. Dispel Magic

    3,200 souls · buy VS knockdowns/infernus or any general debuffs

  5. Debuff Reducer

    1,600 souls · Purchased often when vs holiday/mo/pocket

Situational

OPTIONAL GUN SPIKE (before tankbuster)
  1. Mystic Shot

    1,600 souls · No longer procs burst but is still best item for slam lash

  2. Headhunter

    3,200 souls · Recent changes have put this back to being better than alc.

Late game

Later Game Spirit NOT L>R
  1. Mystic Reverb

    6,400 souls · Hard to slam properly on new map.

  2. Arctic Blast

    6,400 souls · Its okay but there are 4 other 6.4k's I'd rather take first

  3. Refresher

    6,400 souls · Should be your second or third 6.4k. Or emergency sell all your items as the game is ending.

  4. Spirit Burn

    6,400 souls · Still an insane item but lower overall damage than reverb.

  5. Siphon Bullets

    6,400 souls · Enemy supertank with 6k hp seems to live a while

Late game

Late Game Living
  1. Unstoppable

    6,400 souls · This is almost a necessary item as your second 6.4k, or first depending on game

  2. Divine Barrier

    6,400 souls · even stronger debuff remover, can even be used on team.

  3. Counterspell

    3,200 souls · Very situational (drifter/apollo ults)

  4. Indomitable

    6,400 souls · Buy into teams that have hard to apply cc, and little cc where full unstop coverage isnt needed.

  5. Magic Carpet

    6,400 souls · Very fun item, only really bought after first 6.4k

Situational

Optional stuff (check annotations)
  1. Golden Goose Egg

    800 souls · egg? this thing sucks again

  2. Mystic Vulnerability

    1,600 souls · your team is full spirit and has no reductions, mostly bought after spirit burn to constant apply

  3. Cursed Relic

    6,400 souls · man nobody else will buy this and one guy is winning the game

  4. Transcendent Cooldown

    6,400 souls · only buy if you have 3-4 actives (warp stone, unstoppable, leap, etc.)

  5. Spirit Rend

    3,200 souls · Rare option to get rid of spirit resist when your entire team is full spirit

  6. Trophy Collector

    1,600 souls · I want to snowball the game

  7. Reactive Barrier

    1,600 souls · I am planning to upgrade to indom

  8. Healbane

    1,600 souls

  9. Restorative Locket

    1,600 souls · Very strong heal, but the actual value is the stamina gain.

they rolled bad team comp

  1. Bullet Resilience

    3,200 souls · generally worse than metal skin

  2. Plated Armor

    6,400 souls · haze-infernus-onhit carry are turbo fed

  3. Metal Skin

    3,200 souls

  4. Spirit Resilience

    3,200 souls · strictly better than spellbreaker if you can only get one

  5. Spellbreaker

    6,400 souls · No more comedy one shot

Ability order

  1. 1Ground Strike+1
  2. 2Flog+1
  3. 3Grapple+1
  4. 4Death Slam+1
  5. 5Ground Strike+2
  6. 6Flog+2
  7. 7Flog+3
  8. 8Ground Strike+3
  9. 9Ground Strike+4
  10. 10Flog+4
  11. 11Grapple+2
  12. 12Death Slam+2
  13. 13Death Slam+3
  14. 14Death Slam+4
  15. 15Grapple+3
  16. 16Grapple+4

Author's notes

Starting slam anywhere but mid. If mid start flog. Sell order for slotlock: QSR, spirit shielding, upgrade to greater expansion and boundless, sell mystic/headhunter. #1 Majestic Leap Hater

Other Spirit builds for Lash

  • axl's Stylish Lash™ · In-game build ID 44460651.9% 480 matches
  • build chinesa de lash · In-game build ID 65091651.9% 52 matches
  • ttv/nobruprana - smackthat cintada pisão chicotada · In-game build ID 60307950.0% 50 matches
  • Big damage absolute chad lash, bebop sucks · In-game build ID 20489450.3% 545 matches
  • chico bento build · In-game build ID 69142645.9% 37 matches

Data since September 26, 2026 · refreshed every 6 h