
Infernus build & guide
Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.
Create a Infernus buildIs Infernus good right now?
Infernus sits in tier B (#20 of 39): a solid but unremarkable pick. They win 48.7% of their matches and appear in 43.1% of them (311,930 matches on patch 2026-09-26). The patch hurt: 0.5 points less win rate than before (49.3%). In high ranks (Oracle+) they do worse: tier C at 47.3%.
The best-performing build right now is a gun build: "2bStron9er ~ AFTERBURN INFERNUS ~ [PRO] [ENG] [RU]", at 60.4% over 48 matches. If you prefer a hybrid style, "Twitch.tv/Averagejonas DASHFERNUS 70%WR" sits at 55.5%.
Infernus does especially well against Shiv, Warden and Mirage and struggles most against Rat King (40.0%) and Paige. Their best teammate is Rat King.
Written from match statistics; updated daily.
Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another plane and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He’s happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he’s not afraid to dust off the skills he once honed.
Best Infernus builds by win rate
256053407305Real builds published in-game, ranked by win rate over the last 14 days. When a better one appears, it takes its place automatically.
Most winning ability order
- 1
+1 - 2
+2 - 3
+1 - 4
+2 - 5
+1 - 6
+3 - 7
+1 - 8
+4 - 9
+2 - 10
+2 - 11
+3 - 12
+4 - 13
+3 - 14
+4 - 15
+3 - 16
+4
Win rate: 64.3% · 3,541 matches
Items with the highest win rate for Infernus
Early (< 10 min)
Mystic Regeneration22,199 matches · ~10 min51.6%+2.9 pp
Headshot Booster7,216 matches · ~5 min49.0%+0.2 pp
Extended Magazine249,276 matches · ~6 min48.9%+0.1 pp
Extra Spirit245,966 matches · ~4 min48.8%+0.1 pp
Mid (10–22 min)
Radiant Regeneration21,350 matches · ~20 min52.7%+4.0 pp
Healing Booster17,201 matches · ~19 min52.1%+3.3 pp
Mystic Slow7,683 matches · ~21 min51.7%+3.0 pp
Cold Front4,845 matches · ~13 min51.6%+2.9 pp
Late (22+ min)
Diviner's Kevlar1,792 matches · ~39 min60.3%+11.5 pp
Echo Shard1,505 matches · ~36 min60.0%+11.3 pp
Scourge1,330 matches · ~37 min58.9%+10.1 pp
Spirit Burn36,051 matches · ~36 min56.6%+7.9 pp
Items bought late win more partly because only players who are already ahead can afford them; compare items within the same timing column.
Infernus counters and synergies
Strong against
Shiv49,243 matches53.8%
Warden23,090 matches53.5%
Mirage26,379 matches53.5%
The Doorman30,345 matches53.4%
Weak against (counters)
Infernus's win rate in full matches against or alongside each hero, adjusted for sample size. Minimum 200 matches per pair.
Top Infernus builds
No builds yet for this patch. Be the first to publish one.
Abilities
Napalm
Spew an incendiary mixture, dealing spirit damage, applying slow, and coating targets in napalm.
- 1 AP Charges: +1
- 2 AP Lifesteal: +15%
- 5 AP Damage Taken: +17% · Incoming Healing: -33% · Incoming Healing: -33%
Flame Dash
Dash forward, gaining slow resistance while leaving a flaming trail that deals spirit damage over time. Hold [W] while active to dash farther.
- 1 AP Cooldown: -12s
- 2 AP Damage Per Second: +20 · Trail Duration: +1s
- 5 AP Charges: +2 · Charge Delay: +14s
Afterburn
Weapon hits build up a burning effect, dealing spirit damage over time. Abilities refresh to the base burn duration and weapon hits extend it.
- 1 AP Damage Per Second: +16
- 2 AP Spirit Damage: -35%
- 5 AP Max Burn Duration: +3s
Concussive Combustion
Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay. Once cast, Concussive Combustion cannot be interrupted.
- 1 AP Damage: +100
- 2 AP Cooldown: -65s · LifeStealPercentOnHit: +100
- 5 AP Stun Duration: +0.9s · Radius: +10mm
Base stats
| Base stats | Scaling (per boon) | |
|---|---|---|
| Health | 830 | +39 |
| Health regen | 2 | — |
| Move speed | 6.7 m/s | — |
| Sprint speed | 1.6 m/s | — |
| Stamina | 3 | — |
Stats for patch 2026-09-26. Game data from the community Deadlock API. Data since September 26, 2026 · refreshed every 6 h