
Dynamo build & guide
Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.
Create a Dynamo buildIs Dynamo good right now?
Dynamo sits in tier A (#9 of 39): a very strong pick. They win 52.4% of their matches and appear in 29.1% of them (168,898 matches on patch 2026-09-26). The patch barely moved them (52.5% before). In high ranks (Oracle+) they do better: tier S at 54.1%.
The best-performing build right now is a hybrid build: "Venta Last Stomp/Singularity", at 58.0% over 100 matches. If you prefer a spirit style, "Dynamo - Tank-Initiator [63% WR] [tracklock.gg]" sits at 57.7%.
Dynamo does especially well against The Doorman, Shiv and Pocket and struggles most against Rat King (41.1%) and Paige. Their best teammate is Rat King.
Written from match statistics; updated daily.
As a Scientist, Professor Dynamo always had an inquisitive mind. So when a rift in space and time opened up in central park he was first on the scene to investigate – and while he expected such a majestic sight to be life changing, he was thinking more in a metaphorical way as opposed to having his body atomized and reduced to a tiny dying star. But while his body is gone, his spirit and lust for knowledge lives on. A tenured professor at Columbia College, Dynamo looks to learn more about his condition while maintaining his class load, after all: he has future minds to inspire.
Best Dynamo builds by win rate
199220236021Real builds published in-game, ranked by win rate over the last 14 days. When a better one appears, it takes its place automatically.
Most winning ability order
- 1
+1 - 2
+2 - 3
+1 - 4
+2 - 5
+1 - 6
+1 - 7
+2 - 8
+3 - 9
+3 - 10
+4 - 11
+2 - 12
+3 - 13
+3 - 14
+4 - 15
+4 - 16
+4
Win rate: 67.7% · 1,247 matches
Items with the highest win rate for Dynamo
Early (< 10 min)
Trophy Collector81,761 matches · ~9 min53.7%+1.3 pp
Opening Rounds13,904 matches · ~6 min53.7%+1.3 pp
High-Velocity Rounds14,567 matches · ~3 min53.5%+1.1 pp
Rapid Rounds5,560 matches · ~8 min53.5%+1.1 pp
Mid (10–22 min)
Heroic Aura11,227 matches · ~17 min56.3%+3.9 pp
Berserker3,591 matches · ~19 min55.5%+3.1 pp
Quicksilver Reload4,148 matches · ~20 min55.3%+2.9 pp
Grit21,497 matches · ~15 min54.5%+2.1 pp
Late (22+ min)
Magic Carpet2,271 matches · ~33 min63.7%+11.3 pp
Diviner's Kevlar17,430 matches · ~36 min60.2%+7.8 pp
Witchmail11,708 matches · ~36 min59.5%+7.1 pp
Siphon Bullets1,786 matches · ~32 min59.6%+7.2 pp
Items bought late win more partly because only players who are already ahead can afford them; compare items within the same timing column.
Dynamo counters and synergies
Strong against
The Doorman17,538 matches57.6%
Shiv24,734 matches57.5%
Pocket21,246 matches57.3%
Mirage14,390 matches57.2%
Warden12,644 matches56.8%
Weak against (counters)
Dynamo's win rate in full matches against or alongside each hero, adjusted for sample size. Minimum 200 matches per pair.
Top Dynamo builds
No builds yet for this patch. Be the first to publish one.
Abilities
Kinetic Pulse
Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup.
- 1 AP Charges: +1
- 2 AP Bullet Resist: -15% · Move Speed: +24% · Slow Duration: +4s
- 5 AP Damage: +135 · Pulse Range: +20mm
Quantum Entanglement
Briefly become untargetable while teleporting to the target location. Restores stamina upon use. : Bring nearby allies with you.
- 1 AP Cast Range: +6mm
- 2 AP Cooldown: -6s
- 5 AP ReduceDebuffs: +50 · ChargeReplenish: +1
Rejuvenating Aurora
While channeling, restore health over time to you and any allies nearby. You can dash and melee without breaking the channel.
- 1 AP MovementSpeedBonus: +4m · Move Speed Duration: +8s
- 2 AP Cooldown: -20s · Channel Duration: +1s
- 5 AP NoChannel: +1 · Max Health Restored: +2.5%/s
Singularity
Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies.
- 1 AP Singularity Radius: +2mm
- 2 AP Channel Duration: +0.75s
- 5 AP Max Health as Damage: +6%
Base stats
| Base stats | Scaling (per boon) | |
|---|---|---|
| Health | 880 | +61 |
| Health regen | 1.8 | — |
| Move speed | 6.7 m/s | — |
| Sprint speed | 1.6 m/s | — |
| Stamina | 3 | — |
Stats for patch 2026-09-26. Game data from the community Deadlock API. Data since September 26, 2026 · refreshed every 6 h